A gameserver ping plugin for Munin

My personal server has been acting up lately, to be precise; the Call of Duty (1) gameserver that runs on it. I installed Munin for monitoring it, but really wanted something that would show the actual slowdown the players experienced.

So I did a Munin plugin. In PHP ofcourse. ;) It’s my first Munin plugin, and I wouldn’t be surprised if it turns out to be the only one written in PHP. It’s available for download at Munin Exchange, and the code is here for those that just want a quick look.

Update 27.04.10: Updated the plugin to v1.1.

Update 03.07.15: Updated the plugin to v1.11 and moved to GitHub.

The code is now at https://github.com/fuzzy76/munin_qstatping

Previous Post
Leave a comment


  1. hannes

     /  16. June, 2012

    change the line 78 from
    exec(“$qstatloc -raw \”;\” -nh -P -$gametype $ip:$port”, &$output);


    exec(“$qstatloc -raw \”;\” -nh -P -$gametype $ip:$port”, $output);

    And everything works also on newer version of php….

  2. Sorry for not replying to you, hannes. The code is now at github, with your fix. :)

  1. Tweets that mention A gameserver ping plugin for Munin | Håvard Pedersen -- Topsy.com

Leave a Reply